The system is convoluted and you need to spend ages sifting via wikis and youtube videos to understand it. The simple fact that there are new-type and old-type weapons using two distinct ways to enhance (mill ) them is foolish. Affixes and grind caps are unintuitive unless you have a guide to PSO2 Meseta for sale refer to that explains how they operate.
There's too much loot in this game. Each time you kill a boss they burst as a pinata and drop a ton of shit. As a beginner it's tough to understand what's not and what's well worth picking up. I guess they could be vendored by you ? Flat cap unlock quests are really bothersome. Do I have to have a 13* +35 weapon to level past Lv75? It is just. Who actually finds these fun? Most quests (customer orders) are only kill or bring quests. There are so many, but they are all incredibly dull.
Some client orders are extremely annoying to perform. The everyday ones especially. The majority of them ask enemy that is x to be killed by you but everything you know is which area that enemy is located in. Which means you've got to run around for ages you are supposed to kill, since the wiki doesn't tell you just where they unfold. Like the mobs are even difficult to kill so it becomes a chore, it's nothing. The story is absolutely terrible but at least it just is made up of cutscenes today and I really don't think that it's vital to clear to advancement (considering you FFXIV).
Having to pay for skill tree resets sucks. I know somebody is going to https://www.pso2ah.com/ answer to the with"only wait for a free reset lol" but no I'm not going to wait for SEGA to launch a balance patch only so I can reset my ability tree, that's fucking stupid. When that's going to take place, I really don't know. As a beginner you would better go up look assembles for your course ASAP before you fuck your ability tree. Mags are dumb as well because they are just stat-sticks which are meant as the stats of your Mag can't be reset by you to increase cash shop revenue.