Like everything we've seen so far, each will have their own plans, and some will be raid-style occurring in new arenas. We've already seen Challenge Quests, which can be an enjoyable way for teams or alliances to test their own mettle for great rewards. More new kinds are on the way, and Phantasy Star Online 2 Meseta a few have different challenges and benefits, like rewarding players who score high with greater loot.
Of course, Episode Four will also come with new items, such as gear, augments and cosmetics. Additionally likely being inserted is crafting, which most fans are asking about. Crafting was introduced in Episode twice in Japan so it's likely we will eventually see it in the North American version in August. However, PSO2's crafting system does not work the way crafting does in other games. Here, you do not necessarily make items or equipment, and improvements can make weapons worse. The huge thing that comes with crafting is the capability to personalize Approaches, new achievements and titles.
Most of the brand new cosmetics take after Earth along with the narrative's new characters, so they may not be for you in the event that you would rather keep a high sci-fi appearance. One notable new item is Bonus Keys. These are gained from Featured Quests and occasionally as Rare Drops. However, there's a catch: whenever they are easy to destroy, they're also able to deal massive damage, killing some classes in only one or two hits. There's also a time limitation on how long you need to finish the quest, and neglecting means you've wasted a secret. Bonus Quests drop a lot of rare loot and certain currencies in bulk on top of granting tons of experience, making them worth your time.
A combination of PSO2's annoying launcher and issues with the Windows Store led to a load of problems with the original PC release. PSO2 Tweaker -- the fan-made instrument that gamers were using to play with the Japanese release for ages -- was updated to cheap PSO2 Meseta help alleviate the problems, but hopefully that will soon be unnecessary.