Rskingdom Discussion started by Rskingdom 5 years ago
The result of this is some crazy games not just for millions of fortnite materials players, but also in the pro scene where players were forced to adapt to the new insanity of the sword only hours after it had arrived at the game, and the matches were chaotic and foolish as you might anticipate, throwing all traditional strategy and practice from the window as soon as someone leapt 60 feet through the air at you with a sword the size of the body.

Players and experts alike have been calling for Epic to take out the sword from aggressive, or to eliminate it completely from standard Fortnite manners and also to make it its own LTM instead like we had with Thanos. But the only response from Epic about the problem from Epic was buried up to Now at a downvoted reddit ribbon I could hardly find it:

"We have fixed a problem that was causing the Infinity Blade to give +100 HP on removal in Explorer Pop-Up Cup, rather than +50 HP. Eliminations using the Infinity Blade in the Explorer Pop-Up Cup will only provide +50 HP." That's correct, Epic's only comment on all this is stating that they've fixed a bug that has been granting 100 health on kill rather than 50 health on kill.

I mean, surethat bug was creating the sword much more OP, but it's like 5% of the problem and doesn't talk to the core problem, that's the very existence of this sword in the first place. Epic was requested by me concerning the Infinity Blade problems and they explained that they had no comment.

There is a sneaking feeling among the community which Epic is doing this...on goal. Here's a statement that they gave last year when this kind of issue cropped up:"It is important to be aware that we consider Fortnite a dynamic, evolving game that is not restricted by competition. We feel that a player's ability to buy fortnite weapons adapt is a skill set we wish to highlight for an entertaining product."