The launch of the new raid struggle will - I'm sure - intensify the guild and raid leaders' work. As an example, there are certainly some Classic gamers that have set themselves the ultimate goal of laying Nefarian and mastering business administration completely, and that then fall to a motivation gap of classic wow gold and sooner or later their Classic personality will be buried. There will be people who find it too much to play two raids and, for instance, farm consumables for them. Because business administration is easy others may be disappointed, and they crumble. In other words players will stop playing WoW Classic in the coming weeks for a variety of reasons. Gaps in their raids. Gaps that want to be filled.
When you consider the official Classic Forum or the talks from the sport, there are already numerous guilds which are more or less aggressive and look for youngsters because of their own raid group around the clock. For gamers that want to get in the raid content at the moment or who want to reorient themselves, then this is obviously good. The choice is huge, you can get the best cherry from the bowl. However, guild and raid groups have to hope that one or the other competitor group will split apart in order to be ready and also to convince the displaced heroes to join the guild. Or you may target people to make your own neighborhood palatable.
The latter will grow more and more. Of course, players who have been in a position to dust off impressive loot are especially popular - and there are far more than enough of them at the Blackwing Lair. But additionally tanks with thunder rage will automatically be the attention of ambitious guilds who have to allocate a tank space at the raid. And when a guild loses players who have received such an important loot, this obviously doubles the mood.
I wish I could inform you that the situation will calm down. But I am afraid the opposite is the case. Together with the release of the upcoming raids, the time necessary for groups which are currently reasonably ambitious will grow, which inevitably suggests that isolated people keep dropping their sails since this effort is too good for them.
With AQ40 and Naxxramas at the newest, the wheat is finally separated cheap wow gold from the chaff, because one or another guild - lulled by the previously very simple content - will observe that from a certain point onwards, they'll no longer be able to continue. Communities will break up, the remaining raids are content about the potential reinforcement. There will still be some drama on the servers until Kel'thuzad has been defeated, and some guild and raid leaders may include a few gray hairs. But the good news is part of the time's vanilla feeling.